Played with keyboard only (sorry, mobile users).

This game was made over the course of the 72 hour Mini Jam 45. The topic was "Dungeons" and "Pocket Sized".

Please leave a comment telling me how far you got, what you liked and what I could have done better.

Development info:

All assets and programming done by myself over the course of the jam.

Tool used:

  • Unity as game engine
  • GIMP to create the pixel art
  • Inkscape to create the vector art for the player-character
  • Audacity for recording and editing audio
  • LMMS to synthesize the explosion sound effect

Comments

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Hi! I just played your game and the concept was really great, if I could vote, I vote  for you. I was for Bow boss, it is my favorite enemy, because kill me 4 times!

Nice job!

That was very fun and engaging, I liked this all the way through, this is literally the 1st game of the Jam other than mine that I would love to keep on playing more and more! This one I will rate some good marks cuz you nailed the theme and limitations fully, it was fun and engaging so awesome! :)

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If I had known before that someone would post a screenshot of the ending screen I would have put a bit more work into it ;)

great idea. I personally felt every message... who doesnt horde all the stuff in RPGs? ^^